Lego Reports Record First-Half Revenue Driven by World Cup and Licensed Sets

Lego Reports Record First-Half Revenue Driven by World Cup and Licensed Sets
2 min readBusinessEconomyCulture

Lego's strong sales growth highlights the impact of popular licensed ranges and global market expansion on the toy industry.

  • Lego reported a 21% rise in revenues to a record 41.6–41.9 billion Danish kroner (£4.8 billion) for the six months to June 30.
  • Sales were boosted by tie-ups with the football World Cup, Formula One, and the film KPop Demon Hunters.
  • Additional growth came from Star Wars and botanicals product lines, according to the company.
  • Lego CEO Niels Christiansen stated the company saw strong sales at both high-end and value pricing levels.
  • The company experienced strong revenue growth in the Americas, Europe, and Asia.

Lego announced record first-half revenues, attributing the growth to popular licensed ranges such as World Cup, F1, and entertainment tie-ins, as well as strong performance across multiple regions.

The results underscore the effectiveness of strategic licensing and diversified product offerings in driving growth for established toy brands, reflecting broader trends in consumer demand and global market reach. Reports vary slightly on the exact revenue figure: The Independent cites 41.6 billion kroner, The Guardian cites 41.9 billion kroner.

Lego may continue to expand its licensed product portfolio and focus on both premium and value segments. Industry observers will watch for sustained growth and further regional expansion.

Confirmed by 3 independent sources